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Charitable gaming; veterans service organizations; use of proceeds. Amends charitable gaming law to allow certain organizations, as a condition of receiving a charitable gaming permit or authorization to conduct electronic gaming, to use (i) with respect to charitable gaming other than electronic gaming, a predetermined percentage of its charitable gaming adjusted gross receipts, not to exceed 25 percent; and (ii) with respect to electronic gaming, a predetermined percentage of its electronic gaming adjusted gross receipts, not to exceed 25 percent; however, at no time shall such predetermined percentage be calculated at an amount equal to or less than 10 percent of its gross receipts derived from electronic gaming less the amount of prize money paid out to players. The bill adds to the definition of "organization" any organization that is exempt from income tax pursuant to § 501(c)(19) of the Internal Revenue Code and is operated, and has always been operated, to provide benefits to veterans of the United States Armed Forces. The bill has a delayed effective date of January 1, 2027.
Introduced
Jan 22, 2026
Last Action
Feb 18, 2026
Session
VA 2026
Sponsors
1 primary · 0 co
Left in Committee General Laws
Fiscal Impact Statement from Department of Planning and Budget (HB1407)
Presented and ordered printed 26105054D
Referred to Committee on General Laws
Get a plain-English explanation of what this bill does, who it affects, and why it matters.
Left in Committee General Laws